Entry tags:
activity reporting
THE DREAM:
A game where those who know their way through a role playing game do not require the constant attention of a babysitter and, instead, play and operate like mature adults.
WHAT THIS MEANS
While the mods are around and present, their job is not to babysit you. It is understood that we are mature individuals and responsible for our own behaviour in-game.
We understand that activity requirements for characters can definitely vary. While we want everyone to be as active as possible, we understand some characters are more active and involved in a game than others. So, instead of activity check-ins, we will have activity reporting.
ACTIVITY REPORTING
If it is found that you are holding onto a character and refusing to play them, and this is detrimental to storylines you are involved in, your fellow rpers will have license to report you to the mods. First-time reports will always just be a warning from the mods. After this, character removal is based on mod discretion. We DO check activity following any reports, however, so don’t worry about getting screwed just because someone doesn’t like your characterization of Harry Potter.
The current guideline is that someone must be inactive for 2 weeks in an ongoing thread before you can report them, but this is a general guide. What is most important is whether or not this player is a repeat offender to your storylines.
Only report someone if their lack of activity is putting a stranglehold on yours and other characters. If it’s just an easygoing thread with no time frame and not very plotty, then you should refrain. This rule is only in place to protect us from getting stuck in dead-end storylines with those players who end up 'squatting' on high-plot characters, so do not abuse it.
SO NO ACTIVITY CHECKS AT ALL?
It's a weird idea, but hear us out.
We've all been in games, and likely with more than one character. Let's say we have one or two characters we like to play more - Character A and Character B, involved in storylines with a dozen other players. We also might have Character C, who only ever interacts with someone else's character, D, with little intention in growing a storyline with any other character.
Why should the mods put stringent activity checks on Characters A and B, and then the same rules on Character C, when no one is being harmed at all? What about slow activity checks that keep Character C in a safe zone, but your active A and B characters suffer?
What about when someone apps an incredibly important character from A's past, whose arrival in game is earth shattering to yours, and you and the other player plot out extensive emotional and awesome storylines which get bogged down after three tags? What if they do this repeatedly? What if this person tags just enough during activity checks to pass through, and your game play still suffers?
This is where we go back to the rules of the game, specifically respecting your other players. Don't commit to plots and characters you know you can't follow through with. That's just common sense, right?
YOUR ACTIVITY REQUIREMENTS CAN AND WILL CHANGE
Depending on who gets app'd later on, you might find yourself with a relatively low-activity character coming into contact with a high activity one. That's cool. Tag at whatever pace you feel best. Again, activity reporting is only for when important storylines start to emerge.
To that effect, don't create an important storyline with someone else if you cannot follow through. Do not app a character you know to be an important plot point to another player and expect their activity to match up to your own without solid communication first. Be up front and responsible with how often you plan to play that character. If things don't turn out the way you wanted, don't get upset. If someone is a slow tagger, tells you that they are slow, and yet you insist on major storylines, then the fault is your own.
Remember, everyone in game is responsible for themselves and everyone around them! Be clear and quick to communicate, always.
BEFORE FILING AN ACTIVITY REPORT, GO THROUGH THIS CHECKLIST
WHAT THIS MEANS
While the mods are around and present, their job is not to babysit you. It is understood that we are mature individuals and responsible for our own behaviour in-game.
We understand that activity requirements for characters can definitely vary. While we want everyone to be as active as possible, we understand some characters are more active and involved in a game than others. So, instead of activity check-ins, we will have activity reporting.
ACTIVITY REPORTING
If it is found that you are holding onto a character and refusing to play them, and this is detrimental to storylines you are involved in, your fellow rpers will have license to report you to the mods. First-time reports will always just be a warning from the mods. After this, character removal is based on mod discretion. We DO check activity following any reports, however, so don’t worry about getting screwed just because someone doesn’t like your characterization of Harry Potter.
The current guideline is that someone must be inactive for 2 weeks in an ongoing thread before you can report them, but this is a general guide. What is most important is whether or not this player is a repeat offender to your storylines.
Only report someone if their lack of activity is putting a stranglehold on yours and other characters. If it’s just an easygoing thread with no time frame and not very plotty, then you should refrain. This rule is only in place to protect us from getting stuck in dead-end storylines with those players who end up 'squatting' on high-plot characters, so do not abuse it.
SO NO ACTIVITY CHECKS AT ALL?
It's a weird idea, but hear us out.
We've all been in games, and likely with more than one character. Let's say we have one or two characters we like to play more - Character A and Character B, involved in storylines with a dozen other players. We also might have Character C, who only ever interacts with someone else's character, D, with little intention in growing a storyline with any other character.
Why should the mods put stringent activity checks on Characters A and B, and then the same rules on Character C, when no one is being harmed at all? What about slow activity checks that keep Character C in a safe zone, but your active A and B characters suffer?
What about when someone apps an incredibly important character from A's past, whose arrival in game is earth shattering to yours, and you and the other player plot out extensive emotional and awesome storylines which get bogged down after three tags? What if they do this repeatedly? What if this person tags just enough during activity checks to pass through, and your game play still suffers?
This is where we go back to the rules of the game, specifically respecting your other players. Don't commit to plots and characters you know you can't follow through with. That's just common sense, right?
YOUR ACTIVITY REQUIREMENTS CAN AND WILL CHANGE
Depending on who gets app'd later on, you might find yourself with a relatively low-activity character coming into contact with a high activity one. That's cool. Tag at whatever pace you feel best. Again, activity reporting is only for when important storylines start to emerge.
To that effect, don't create an important storyline with someone else if you cannot follow through. Do not app a character you know to be an important plot point to another player and expect their activity to match up to your own without solid communication first. Be up front and responsible with how often you plan to play that character. If things don't turn out the way you wanted, don't get upset. If someone is a slow tagger, tells you that they are slow, and yet you insist on major storylines, then the fault is your own.
Remember, everyone in game is responsible for themselves and everyone around them! Be clear and quick to communicate, always.
BEFORE FILING AN ACTIVITY REPORT, GO THROUGH THIS CHECKLIST
- The other character is a major focal point to my own character's storyline
- The other player repeatedly insists on plot-altering threads that go nowhere
- The slow game play is affecting my character's ability to interact elsewhere in game
- This player has not gone on hiatus.
- I have told the other player that this is affecting my game play and the other player has not offered a solution/altered their game play/changed their tagging speed.
